Programming and Probability Projects: The Three P's Exhibition
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Programming and probability were the foundations for this project and exhibition. Through this project, we explored different concepts of probability and created games on Star logo Nova, which we presented at the exhibition. Each group or student chose their game to recreate and using our skills of probability to create games that used probability.
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Overview:
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Throughout this project, we explored the basics of programming by creating our own game and presenting it at our The Three P's exhibition. We created two-way tables to better understand complex problems. We collected data with dice and learned how to record data and format problems. We worked with Star Logo Nova, an online programming site. We created interactive games that incorporated probability into its code. After we shared our new skills at the exhibition we launched into a set of new problems such as "The Dog Ate my Homework." We were given a set of data and had to create a two-way table, figuring out the probabilities that can come out of that table. To close the project, we looked at a problem that connected to the real world: What is the probability that women who tested negative for breast cancer on a mammogram actually has cancer?
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PONG 2.0
Step one: Press set-up (The terrain should look like the picture on the left) Step two: Toggle the start/stop button (The ball should start moving in a straight ling in any direction, you can press this button at any time to pause the game) Step three: Use the up and down arrow keys to move your shark (The key is to never let the ball touch the wall behind the shark. If you do, you die!) Step four: Enjoy! *Enjoy the probability aspect of the ball changing colors |
Reflection:
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Throughout our probability and programming project, I have gained new skills and have grown in the habits of a mathematician. Going into programming my game, I was not sure that I could finish my game to a high standard considering I had never programmed before. I realized all I needed to do was become more confident in my abilities to program. I had a great experience when creating the game and when people praised it during exhibition I realized I am my biggest critic and others only see the best in my work. I think that through this project I grew in the habit of staying confident, patient, and persistent. If I had not worked hard to finish my game I would have never realized how my hard work ended up turning out really well. The biggest success I found during this project was the data we collected as well as the probability handouts we completed in class. I grew in the habits of Staying Organized as well as Seeking Why and Prove. For me, Staying Organized is the key to being able to quickly understand my work, for example pr[a & b], the area diagrams, and the two-way tables helped be understand the concepts, Through this project I feel that I not only learned the content well but grew to become a more confident in my work, and I will carry that with me through the rest of high school and college.
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